AI Insights · Timothy · April 2024
Top 5 Tycoon Games on Android in Greece Q1 2024
An overview of the performance of the top 5 tycoon games on the Android platform in Greece for the first quarter of 2024.
In the first quarter of 2024, the top 5 tycoon games on the Android platform in Greece demonstrated varied performance trends across weekly downloads, revenue, and active users. Here’s a detailed look at how each game fared:
Township showed a mixed performance. Weekly revenue fluctuated, peaking at approximately $7.1K in the first week of January and dropping to around $4.2K by mid-March, with a slight recovery to $6.6K by the end of the quarter. Downloads saw a significant decline from 2.7K in early January to around 1K by the end of March. Active users also decreased from 22K to 16.1K over the quarter.
Family Island™ — Farming game experienced a steady weekly revenue flow, starting at $7.5K and ending at approximately $5.3K. Downloads remained relatively stable, averaging around 700-800 per week, with a slight peak at 865 in mid-February. Active users hovered around the 2.5K mark, with minor fluctuations throughout the quarter.
Klondike Adventures: Farm Game had a consistent revenue stream, starting at $5.5K and ending at $4.6K. Downloads saw a decreasing trend, from 3.3K in the first week of January to just under 700 by the end of March. Active users also saw a decline from 9.3K to 7.2K over the same period.
Last Fortress: Underground showed a downward trend in revenue, starting at $3.7K and dropping to $1.1K by mid-March, with a small rebound to nearly $2K by the end of the quarter. Downloads were minimal but saw a notable increase from 74 in mid-February to 200 by the end of the month. Active users showed an upward trend, peaking at 809 in mid-February before stabilizing around 600-700.
Build Master: Bridge Race had a fluctuating revenue, starting at $2.4K and ending at $780 by the end of March. Downloads were inconsistent, peaking at 1.2K in the first week of January and experiencing several ups and downs throughout the quarter. Active users increased from 1.9K in early January to 2K by early March, with a slight drop to 1K by the end of the quarter.
These insights are drawn from data provided by Sensor Tower. For more detailed analytics and insights, visit Sensor Tower’s platform.